Tuesday, March 31, 2015
History
I didn't do much from that. I did, however, chance upon an old archive of chat messages from years past.
It was the recorded history of me with the other people who walked in and out of my life. It was like some kind of treasure trove. I can't post them here - a gentleman must keep secrets. I can say that it makes me ask questions of myself.
I remembered (and still do remember) many things differently. What I didn't realize was that there were spots I tried hard to forget - how, early on, my efforts to be warm were met with ice, or how I would find long stretches of me chatting met with silence and *seen*. It gave me perspective - I was never really wanted or cared for then.
I found more, and they dated to days when I was gone, when things were awful. There seemed to be this great need to see me, to talk to me, to find time for me when I had none, when my life had moved forward. Was it because I was needed? Because I was finally appreciated? Or was it because I was, in some ways, just the different variable from when things were bad? Like some echo you struggle to keep hearing, as it disappears to the cliff's arms?
There was just so much hurt in there too that I projected onto chat screens, and while this was happening, there was also a lot of deep concern that I was too emotional to see. Or perhaps, because I'm not a vocal, verbal lover, and I appreciated things more than just words and nice lines, that I could not catch where the words begin to nudge me towards work to patch my wounds together.
I'm different now, we're different now. But I also wonder if we're really not all that different. That there is no such thing as different hearts, or growth in others. Only that we finally learn to dance without stepping on each others' toes.
Monday, March 23, 2015
Remembered, Rewritten, Revised
"Don't you feel hot? Why do you wear those scarves?"
"It's not something I tell everyone."
"Well, tell me."
"See, I collect them. I never bought any of them, mind. They're all gifts. They're mementos of a kind. When I want to remember somebody, I wear the one they gave me."
"Even if it's hot like now?"
"Yeah. Kind of helps me keep loved ones in mind."
"I get it. My grandmother gave me one. It's special to me."
"Yeah. Like that! First one I got was from my Mom. She gave it to me when I was coughing, and it helped keep the throat warm. Then came another, from a friend, and another from my sister. And more just came along."
"Mmm."
"I brought them to remind me people care."
"So... that one you're wearing now? What's the story behind that one?"
"This? Uh..."
"Somebody really special?"
"...It's complicated."
"Go on."
"I... well. There was someone I cared for, deeply. She gave me this on a trip out of town. One of those 'Does your boyfriend know you're here?' kind of trips. You know what I mean."
"Oh! The plot thickens."
"I told her I had to go and do this thing. So I'm here."
"Did she try to stop you, persuade you to stay?"
"No. She said she supported my choice. I had wanted to do this for a long while. Just got around doing it now."
"...And you think about her sometimes."
"...Yeah."
"Hmmm."
"You... okay?"
"Hold on to that girl."
"What?"
"You should hold on to her. It's not everyday you find someone like that."
"I...I don't think I should."
"Why not?"
"She found someone else. She said she's happy. And I don't want her to wait. There's...just too many reasons, and too much history. So much happened as to why it doesn't work out like that."
"..."
"And I'm leaving soon! It's just... It's not. Not that simple."
"Nothing is."
"I know. But... it'll be okay. At least, that's what I want to say about the choices we made
"Your choice. But you'll see. People like that only come once in a while."
Saturday, March 14, 2015
Lip Service
Like, they tell me they'll leave me alone for a month as I try to salvage my semester. Then in a single week, I'm bombarded with requests for help and all manner of errands. I don't do them. They get upset. I tell them I can't and that they promised they'd leave me alone. They complain that nobody else would do it if I don't.
They tell me they're proud of me. By morning, they try reassure me that what I do gives them a good feeling as a parent. Yet in the evening, over dinner, they complain that I'm not doing enough, that I'm not making enough money, or that they have nothing to hope for with me.
They offer to buy me nice things, which I say "I don't really need." They insist. I cave. These things don't get bought - I end up paying for them, out of the money I earned. They offer to pay back the money. I decline. They insist. I say "Okay." They still haven't paid up.
They tell me "if you don't like it here, you can leave." I asked them "Do you want me to leave or do you want me to stay?" They say "no, please don't leave. You're the one who gets stuff done here." So I stay. And in a few days they go back to treatming me miserably.
They promise to be more open and listen to me, but they never do. Meanwhile, they move my things all over the house, that recovering my things eats into time, energy, effort, and productivity.
I'm tired. I'm angry.
Sunday, March 08, 2015
I Know, I Know
But I know that I made my own journey. You made yours. And it did change us. And we came back to this city believing differently, when we once saw the same things the same way.
I still wonder at times what I would have done differently, even if I already know the events really were beyond my control.
But I digress. I still mean it: you are loved, and prayed for, and in most days, deeply missed.
Sunday, March 01, 2015
Piecing It Together
I remember my younger self having so much energy! I was always juggling five or six different things in college, be they org matters, a 21-unit semester, family things, the efforts of a love life, and more.
These days I can barely get anything done. I wish I could go back to my old self, and I started reading through some old posts to make myself feel a bit better.
My old blog posts and journal writing efforts all come round to me. I remember the younger man who wrote those things. I remember the lost bits and pieces of emotion welling up in them. Some were happy. Some were sad. Some unlock little events in my life that I kept secret, even to myself, and could only be found when I read them again. Others were the exuberant bursts of a heart, that, well, nearly burst.
I remember that I almost died, many times, on the ER, in the mountains, in random allergic reactions - that means I have many reasons to eat up life and feel.
But some memories I kept real and vivid in my mind, and I never wrote about them. Sometimes because I was pledged to secrecy. Others, I didn't want the Internet to find them. I didn't want everything in my life to be too open a book, and I took to pen-and-paper diaries instead (which promptly got lost, good job). Still others, I kept a different memento - a necklace with a bronze cross, photographs, a scarf I always wore, or a phone that never rings.
I wish I wrote more about what happened to me, or that I took more pictures. I wish I had more ways to unearth memories like I did when I really, really needed to find the younger, stronger me.
But would I really want to be the same immature young man? No. I just need to find where I drew that energy, now that I find myself so empty too often.
Friday, February 27, 2015
Winding Away the Awful Month
There were lots of nice moments, and lots of positive things. But I'm going to be glad to be rid of February. I hope that the damage it caused will pass soon enough.
Now excuse me, this 'overdue' paper will not write itself.
Monday, February 23, 2015
Sacred Space
I was struck by this particular line attributed to St. Ignatius:
"The wrangled tree does not see itself as a statue, even as the sculptor takes her chisel and molds a masterpiece."
I wonder at times how am I being sculpted? How am I being remade?
I do not know where I am going, only that I hope I needn't go there alone.
Monday, February 16, 2015
Mid-Feb 2015
This year had the makings of all of these years too.
But you know what? Between the little disasters, the looming problems yet to be fixed, the awkward positions I got caught in, and more? Between the good company I've kept, the small victories I've made, the little surprises, and the people I've learned who are more than worth fighting for?
This time this year wasn't awful.
Not one bit, at all.
Saturday, February 07, 2015
♪♫
It's not you
It's not me
We're never gonna be
♪
And I'm unable to sleep. I've got those lyrics on repeat. They're part of the closing minutes of the last concert by Up Dharma Down I caught. New song, I think. I love it. It's haunting.
And it haunts more tonight. Because I whispered "I love you," to someone I absolutely adore. In that, I was told how 'feeling close' I act sometimes, despite how deeply flattered, deeply touched, deeply moved I am able to make her feel. (She once whispered this to me over the phone, once, in case she forgot.)
I told her the truth: "You talk about how you wait for someone to love you. But when it's right in front of you, you push them away."
*Drops mic*
I don't take those words back. I'm never going to. I'm not content with being somebody's option, if I can be wanted, needed, kept somewhere else.
Sunday, February 01, 2015
Busy Bee Hustling Here
I always believed that people should be allowed to make their mistakes. I am also guilty of being a hypocrite about this. I used to be upset when people dear to me screwed up. But at the same time, I needed my own space to screw up.
I can't afford to be inconsistent about this now. I'm dealing with people who may be undergoing many difficult experiences in their lives. I need to be understanding and open to how they choose to live. I don't always have to agree. I just need to be open. I need to allow them that space to make the choices they want.
I remember listening to a guy tell us in a retreat once: God loves us in a way that He gives us profound freedom. He lets us make our own mistakes. He allows us to break His rules, because He trusts us that way.
I'm not a deity by any means, but I understand. I want that kind of love. I want to be able to aim to give that kind of love too.
So tonight, I'm stepping out yet again. Night number 10? I lost count now. What matters is I keep pushing and striving. I gotta keep putting one day after another, helping to make nice things happen for others. I don't expect this to all pay off. I just want to be able to try.
Friday, January 09, 2015
Setting Record Straight, After 6 Years
A few days ago, I turned 31. I saw this. Well now.
I never un-friended you. You did.
I wasn't the one who unfollowed you on Twitter. You did.
I never gave up hope. You did.
I never stopped loving. You did.
It was always your choice. Always.
Now, I'm typing and I hear Tracey Thorn sing:
♪♫
Do you like being single?
Do you want me back?
Do you want me back?
Do I like being single?
Am I coming back?
Am I coming back?
♪
Sunday, January 04, 2015
Thoughtfulness
Right now?
I need thoughtful people in my life.
I was labeled that early in life. "Thoughtful". In some ways, it was because of how I would sit alone and brood, lost in thought. I would daydream frequently. I would over-analyze. I lived a robust internal life.
That's not the form of thoughtfulness that we know best. That's not the one that counts the most.
I did, also, get tagged as the other kind. I guess it's because whenever I had a free hand or a free hour, I'd ask people if I could do stuff for them. Or if I could take care of something, or deal with something they didn't like. That's me at home. That's how I managed to keep my place.
It was my "love language," so to speak. I like making nice things happen. I like making things a little easier, or more pleasant, or more comfortable for others. I'd like others to do that for me. So I made every effort to be of service.
Over time? I guess it wore me down.
I can't live a life with nobody asking about how I'm doing. I can't live a life where I have to pay people to help me all the time, when I know that there are people out there who can share just a few minutes for my sake. I don't want to go forward with nobody to run to, when I'm the one who drops everything and runs when they need me.
And since the career path I chose has me giving more of my time, energy, effort, and compassion directed to helping others, there's no way I can sustain all of this on a Heart Full of Hope.
I need other people. And frankly, the people I'm surrounded with right now (that includes most of my family) are bad at being thoughtful, in my estimation.
Everybody has their own lives. I get that. Everybody is free to do what they want. I guess I just wish somebody used their freedom the way I did. And that somebody would do so on my behalf. I want to believe that people have my welfare at heart. And I know that I have no right to be resentful if others just don't want to be 'the better person'.
But I don't want 'what's best for me'. I want what fills me up, and revitalizes me to keep going. I want what helps springboard me to continue helping others. I want someone in my life who can sharpen the saw, not run me ragged. I want somebody who appreciates what I bring to the table, recognizes this, and knows how to fuel me forward too.
So this is where I am. And this is why I'm sad, I guess. And this is what will keep me up at night, wondering, wishing, tossing, turning.
Sunday, March 09, 2014
My Dad is a doctor, and my brother and sister are on their way. I have an aunt, and some extended family who are MD's too. Basically, it's a family thing. We keep our good lives because of that kind of work.
So when the government went on a witch hunt calling out professionals who aren't paying the proper rates, you'd expect that I'd be upset. You'd think I'd be all up in arms saying "it's awful advertising, and makes sweeping statements that are false".
But I didn't. In fact, I went on to say that I wasn't exactly too proud of how our family clinic works. (Which caters to the lowest income-earners.) While I totally get the pragmatic side of making a profit and I do live in the relative luxury gained by this profit, I still ask: "Why are we still pinching the money from them at all? Is there no better way to earn? Why do I still have the means to an Ateneo education, while there are people whose last 50 pesos or less could've gone to food, and instead to to my family so my brother can get married in a nice wedding, my sister can have a nice apartment all her own, and why I can afford to travel?" It never sits well. Never does.
So I voiced my solidarity with the cause that while, yes, the government's campaign is broken, and not all doctors are crooks, I went out and said that there should be more accountability. That there should be more parity in how doctors work. That even the folks in my household pay a rate that is lower than a lot of people do, including people like me.
So the folks got mad. They yelled at me for a solid hour. They went on about how I may have incriminated them, and the suits would be up in Dad's face, and he might get jailed for tax evasion. All sorts of stuff.
And I feel bad. I do.
But I also know: if you're not doing anything wrong, why are you afraid?
Tuesday, October 01, 2013
Jerry Holkins, Comedy Hero
I'm certainly not that funny when in my natural (Internet-browsing-in-front-of-a-TV) condition. I consider this as a sad drawback. I am a very overweight male who is naturally shy bordering on social awkwardness. Consider too that I am turning 30. If the World Bank statistics are to be believed, the average life expectancy of a Filipino like myself born in the year I was born in is around 64 years. It is close to the peak, and every thing is downhill from here for me.
Yet, I have had some success with being funny around friends! In class I have become something of a class clown, and more so in my Group Therapy classes, where I soften blows by being off-the-cuff. When I sit with clients, when they tell me their sad stories, I make it a personal win when I get them to laugh, because for a moment, they found a spot that they enjoyed. Or maybe they found it awkward. I hope not. I'm still bad at my job like that.
Consider the video below. It is a clip from the Penny Arcade live documented series, "PATV". Some of you may have strong opinions about Penny Arcade, mostly due to the bad judgement of artist Mike Krahulik, and his poorly stated expressions on rape.
What wins PA for me over and over is the other half of the team, Jerry Holkins. Just listen to the guy. (He's the bald one). Listen to his timing. Especially that bit at the end!
My gosh.
Jerry Holkins is my comedic hero. He takes full advantage of his big vocabulary. He uses these big words to help him time his delivery. It's impeccably hilarious.
I've been listening to PA podcasts and watching episodes of PATV. He really does carry that jovial, spontaneous personality. I don't think he even tries very hard to bring that extra verve in his day-to-day life. I think it comes so naturally it's become interwoven into skin and grafted into his bones.
This is new to me. It's a "Breakthrough" as some call it. I never had a role model who I really felt I could brag to the world and say "yeah, that's the one". I've had heroes. I've had people I admired and loved to watch on TV or listen to music of, or read poetry of. I've had close friends, colleagues, and superiors at work or school who helped guide me here and there. Yet, few of the things I picked up over the years challenge me like the clip right there.
I suppose that's a good thing. Following Penny Arcade is not new. It's certainly not the most novel thing I've done, and I've started to outgrow some of the old standard jokes of their strip. But I do enjoy seeing the behavior of the people behind the scenes. They are by no means noble. Yet, they make no bones about their failings. "This is us. We're not great. But we're honest."
I am challenged to be that kind of honest, in what I write, what I say, and how I share of myself. I hope some of you help me get there too.
Thursday, April 04, 2013
LucasArts is - was - the game development arm of the George Lucas Film company. The same people that made movies like Star Wars and Indiana Jones started out nearly 30 years ago to try and make money.
What the world got, however, was something else. The studio was a major innovator in the 90's. They made brilliant games like Maniac Mansion, Full Throttle, Grim Fandango, Monkey ISland, Loom, The Dig. These, at the time called 'graphic adventure' games showed people how games could startle, surprise, and make people laugh and think without resorting to the cheap thrill violence people typified video games with (and still do sometimes).
In the broader scheme of game development, LucasArts invented two big things. The first was iMUSE, or the Interactive Music Streaming Engine. It let people synchronize music to what was happening in-game, much like a movie would. Except, of course, this "movie" is one you control, so mood, themes, and tone of scenes were preserved. It helped make awesome stories.
The second big thing came earlier: their development of the SCUMM engine. The Script Creation Utility for Maniac Mansion (SCUMM) meant that instead of scripting out event after event on code in-game, events could be worked into the game more quickly. It was a big deal with the adventure games, as they
could include cool events taking place on-screen, and a developer could better "direct" events playing out as opposed to breaking out scripted events on code.
Add to the fact that they were one of the earliest to do high quality in-game voice acting and to try make thoughtful narratives, and you have the makings of a resonant legacy.
I think the odd catchment the company had with the Star Wars world, people recognized the brand instantly, and everything associated with them resonated quickly. Behind a young Ron Gilbert and Tim Schafer, the company made these daring, different games that were huge hits, even halfway around the world here where I live.
I used to go to my aunt's house every few weekends and I would park myself in front of her PC screen whenever she was done with work. I would go on clicking and clicking a mouse (then a new thing for the early 90's) and play these games. Most days it was Indiana Jones: Fate of Atlantis. That one was a favorite. I would also go to school and people would have something to say about one of their games. We'd catch up and compare notes: how was your game of X-Wing? Where are you now in Full Throttle? I'm stuck at a puzzle in Loom, can you help?
As they also held the licenses to the Star Wars world, LucasArts also played a role in games later on after the 90's. They greenlit games like "Star Wars: Empire at War" by Petroglyph games (which I have so many fond memories of), and Factor 5's "Star Wars: Rouge Squadron" (which I also thought was incredible). There's also a special something called "Star wars: Knights of the Old Republic" by Bioware, which, to this day, is unsurpassed as Star Wars stories go, that no Star Wars movie in the last decade has surpassed. I tell you, whenever we say George Lucas "lost his touch" with the movies, some games churned out were exceptional and deserve the time and attention of millions.
And that's what hurts when I think about LucasArts. There was always so much room to grow, to move to, to try. Yet, they didn't, and as games got more expensive to develop, they dug a trench around themselves with the Star Wars license, and never tried anything else. They had, for the longest time, the Sam & Max titles, of which nothing happened for a decade. They still are sitting on "Grim Fandango" and "Full Throttle". They had "The Force Unleashed," a Star Wars game set in the world of the movies - and it stank. They even made a bad sequel to it, but no good Indiana Jones game has been made for years.
They were making a new game, "1313", hailed by critics as, well, "A New Hope". Well, that got canned too as the company closes. And it's a punch to the gut for me. Now 150 skilled developers lost their jobs, while the parent company, Disney, decided to close it and it would "[minimize] the company's risk while achieving a broad portfolio of quality Star Wars games". Which is insane, given how many great opportunities still say at the back-burner. It's a business decision, and there may be more behind it, but there seems to be a narrowness of thought behind the decision. They could have at least let the current team finish up their work!
It's just haunting. I'm close to my 30's and I do daydream of what I may pass on to my children. While I've come to accept some parts of my past being lost bit by bit, a company that spans 30 years would've been something special to point to my son and daughter and say "those guys did special things, and I can share them with you.". Now I only have dust to point my finger to, and that whisper in my head that whimpers and weeps.
Sunday, October 21, 2012
Fan Mail: thatgamecompany
My name is Raph, and I'm a graduate student here in the Philippines. I love video games, and I recently picked up the Collector's Edition of your games for the PlayStation 3 at my local store. It was a good day: I finally got hold of your titles! Living here the urban sprawl of Metro Manila, there's no real support for an online store that lets us get digital releases, (no support from Xbox Live Arcade nor the PlayStation Store as of this writing) so it was a godsend that a boxed collected set was made available. I bought it, and after hearing the gaming press sing praises for "Journey", "flower" and "flOw", and I finally get to play them!
After my first run with "Journey", I was moved to tears.
I'm currently a grad student learning Counseling Psychology, and my future work trajectory is all about helping people cope with life challenges. Many of the people I've been asked to look after all come to me depressed, or on drugs, or even already confined for psychiatric care, and I'm being trained to provide therapeutic work for them. I listen to stories of people being abused, or abusing themselves, and my job is to listen and hold their trust as a total stranger. It's challenging because I'm ending my days heavier, moodier, and more stressed out because I have to "help people carry" the emotions that they take from their daily lives. I go home and play video games but I only get so much relief from the titles out there on the market today, full of violence and anger, all of which I already see regularly in my young practice.
Playing "Journey" was startling because I ran into a total stranger and he/she accompanied me all the way through the top of the mountain. I could tell it wasn't the first run of my companion from the longer scarf and the patterns on the robes. Yet, at the top of every hill he/she waited for me to climb up after them, at the bottom of every slide he/she waited for me, and at points I got lost he/she would call and I'd know who to follow.
Suddenly, it was like the tables of my life were reversed. Where I had to be trusted, at that run I was the one who had to trust others. I was the one being helped by a total stranger. I could put my, well, journey's fate to a total stranger. And they helped me through the whole way too, and I tried to help as well.
It made me realize that I don't always have all the answers. I learned how to be more open to the kindness of others, which I started to feel I was losing touch with (and it's almost a requirement for my work-path). Lately, most of my interactions with people are "challenging" and demand I tackle with a mind-set of "fix this". Here was a time where I'm playing a game and the mind-set was "let's do this together" and it's so refreshing.
I felt that because of the profound experience the game made for me, I feel more "whole" as a person, more in touch with that side of myself that can relate to others. It's funny how a game with no chat functions managed to open me to somebody else, and with hope, to others in life. I felt that it's such a new experience for games as a whole, and I think somehow it's a shame not enough people have gotten to play this.
Maybe someday I'll be able to help someone else along their own journey, both in the game, and as someone to trust in their lives as a counselor. I learned here that we open ourselves when you take away the external things - language, gender, identity - and focus on the person as a person, and that together you're stronger than alone. I suppose that someday I could even use the game as a way to provide people with some relief too, and get them to play it! I have a good feeling some of my clients can feel a lot better after buying your games!
It's astonishing what your team at thatgamecompany is doing everyday, and the world is richer because of what you're doing and because of the heart you all put into it. Even if others dismiss video games as toys for children, I know better: my own life is greatly made richer.
I hope that your team continues to produce amazing things. I hope you know how you've helped impact my life, and that you may continue to impact others' lives too.
Maraming salamat po. Mabuhay ang thatgamecompany!
(Thank you very much. Long live thatgamecompany!)
With warmth.
Friday, April 13, 2012
Everything But The Girl - I Always Was Your Girl (crazy, I know)
I was digging through old writing I did and decided to put up a copy of this here. It was part of Apple's call for messages following the passing away of Steve Jobs. I greatly admired Apple, as a company, and also as the (pardon the pun) fruit of a pioneering vision. I was sad to hear of his passing. I wrote this. I hope you like it.
Dear friends in Apple,
Hi, my name is Raph Doval-Santos. I'm from the Philippines, and am one of many people inspired by the late Steve Jobs. I'm writing to share in both mourning his passing, as well as celebrating the great gift of his life, and how he's made our world a better place.
I was four years old when I first touched a Macintosh. It was 1988, and my aunt at the time was a programmer making a CASE tool for the early Macs. She had a one of the early units at home; I don't remember the model anymore as I was too young. Still, it was the first time I ever saw a mouse. I even remember how pretty the letters looked, and how the white icons on the screen seemed nice to look at. I remembered how much easier it felt to use, compared to the green-and-black letters out of the other computers I had seen then.
My aunt then let me play video games on it - primitive billiards table games - and it shaped me forever. It began not only a long love affair with video games, but also a love for technology, and the never-ending childlike curiosity to explore machines, gadgets, software, and emerging innovations.
This story might be nothing new to most, but in a third-world country where most people shun the new and threateningly exotic solutions to problems, it the first seeds of my life-long hunger to learn and inquisitive approach to finding answers to questions no matter how big or small. It was like a first lesson in learning that even what isn't familiar and scary may still be the door to another way of thinking and working.
At an early age, I was lucky to be exposed to technology. I'm probably one of millions of my generation that grew up acquainted with machines, and the impact they made on my life. I remember growing up playing games on computers, writing poetry on a screen, and have listened to music made portable. I'm immersed in technology, and when I pass on, I'll likely be immersed even more deeply.
I didn't realize much across the years I lived. Looking back, I do see now a bigger picture, the same way Steve eloquently described as "connecting the dots looking backward". Steve's innovations in technology, taken individually might not shake the world right away. Yet, they transformed the way we looked at tech. Today we expect tech to be stylish, ergonomic, and intelligently designed. The first time I saw an iPod, and I remember thinking "How easy to use a track wheel is!" and I thought from then on I'd never go back to pushing buttons again. I remember a time when touch-screen clipboard pads were a thing of Star Trek; now they're real, and they're all Apple's inventions.
Steve Jobs, however, wasn't just a builder of pretty things - many people do that. What stuns us is how he did it with a passion that few can do. He loved what he did. His company was powered by that passion. Through this, Apple made wonderful things, and I felt like somebody out there really gave careful, loving thought about what I was going to use, because he or she cared about how I felt using it, and in that way, I felt cared for. Whenever I opened my MacBook or picked a new song from my iTunes playlist, I'm grateful for the passion Steve put into his work. I'm grateful for how my life is easier because my MacBook doesn't get viruses like my PC's, or how the iPhone's camera actually takes lovely shots unlike other phone-cameras. Where something is just an 'add-on', on Apple it's an essential bit, and I love the work Apple has done, and by extension, what Steve Jobs has done.
Steve's great love and desire to follow through for what he loved so greatly pushed the limits of what the status quo could be. We may not all be Apple fans. We may not all be directly affected by his life's ending. But we must take away something of how his tireless drive for life pushed us all forward. He was an example of what he preached, and this became an inspiration in my life's big decision-points.
Steve challenged us all to do what we loved to do, with confidence and a certain "recklessness" born of faith it all will be well. It's this same courage that has directed my life today, as a fund raising associate in a non-profit that helps charities and other advocacy groups perform the work that pushes the world forward. It's the same kind of 'abandon' that made me choose to leave my career on hold, and explore the southern Philippines as a Jesuit volunteer, teaching high school English to students of the indigenous tribal peoples.
My life was changed by Steve Jobs's example. I chose to take this road-less-traveled in a certain solidarity with what Steve Jobs said - do what we love, waste nothing of your life, and have faith it works out. I will say that while I may never build a touch-screen mobile device, or a new cloud-computing solution, if my own journey led me to new students being able to pass their college entrance tests, or for another family to be served be a well-funded charity, then the world is brighter by me. And it is brighter by me, because of the light Steve's example was to me.
My heart goes out to Steve Jobs' family, and his close friends. I too, will miss him, for the light he lit half a world away has already been the beacon that pushes me forward, in my corner of the world. I will pray for him and his family, and I hope somebody else, too, may have had a life made better by his work and his example.
With warmth,
Raph
Saturday, March 17, 2012
I take for granted how a house is full of strange memories. You have closets, drawers, shelves. There are boxes, folders, envelopes, bags. They all contain things. They can be papers from school, some you liked, some you never read. They can be old trinkets: gifts, keepsakes, things to help you remember.
I am in the house den. I was digging through the things because, like any video game enthusiast on a budget, I was looking for something old to install on my PC. From there, I'd fire up something old, just to help me pass the time. It's like reading an old book for me, these old games. The pixels and the sounds are what fill the imagination much like the pages of well-worn favorites.
In my sifting through the CD's, I saw old mixtapes I made from college. Some of them were from the plays I was directing for class. Others were backups of old favorite hip-hop tracks I picked up along the way. There were also DVD's mixed up with the audio CD's, some were old software copies that the publishers likely didn't remember anymore. Still others were CD's that hadn't even been opened up yet, likely bought off the shelf on discount and never given much attention to.
Our homes are like our minds. They house things we can't remember, or years we prefer to tune out and forget. We clean them out every now and then, re-evaluating the junk that piles up and discarding what we don't need. We upgrade, or we replace, or we augment what we have. Rarely we keep something past its need-due-date, unless it's especially old, or especially special. Or only if we have the space at home.
I'm starting to reflect that our family is fond of remembering. We have a largish house. There are lots of things we don't need. These things, we are too unwilling to part with. You wonder sometimes if the old arguments we had or old grudges we keep bringing up as a family reflect in our things. Like, every time you look at a row of encyclopedia books on a shelf, you remember the day you wanted to pound your five year old brother with them, or the time you look at a statue, you wonder if your teenage daughter and that boy she fancied was worth the restless shouting contest that kept the neighbors up.
And likewise, I wonder if people with smaller houses don't remember. I wonder if it's easier for them to let go of bad habits or bad memories. If they're less burdened by dusty, suffocating thoughts. If they're happier.
Wednesday, February 22, 2012
Dancing Drawings
(cross posted on heaven-spawn.livejournal.com)
I don't watch much TV, but when I do, I watch cartoons.
I really don't remember how it began, but for all my life, my great love has been animation. More specifically, cartoons.
I remember when I was about 2 or 3 years old, I started trying to draw. My parents remember how the walls of our old home were covered in crayon wax. I even remember that the color was left on for a long time. I suppose they were either sentimental, or they wanted to make me feel like what I scrawled on them was special. Still. I remember moving my hands, making shapes. I loved lessons I learned about shapes too: squares, triangles, circles. I liked trying to put images on paper, even if I was never at all very good at it (and still not). Skill and love are not always the same thing.
I did, however, remember a time when I saw a cartoon. It must have been Mickey Mouse, because I remember how he looked like he was made of simple shapes: circles. I thought I could draw that. But he moved.
I looked for a sheet of paper and I tried to approximate Mickey with pencil. He looked more like a bean afterwards. And to add to my frustration: the TV version moved. Mine didn't.
And he talked! It was just gibberish then. Later, I got to see other cartoons and started deriving meaning from language properly, it was more than just pictures. They were stories. They were characters. They were a world that didn't exist (they weren't "real life" like the news shows of my parents or the drama shows of the house helpers), but they were more fun.
Video games were an even bigger source of amazement. Cartoons, and I could make them move! I finally had a way to 'paint' my own cartoon story, thanks to moving pixels and electronics. When Mario jumped, he did it because I said so, unlike that hapless coyote who falls for the Road Runner's tricks. Games then never looked as nice as the TV shows, but I didn't mind. (On some days, I'd watch the "Super Mario Brothers' Super Show" on Channel 2 and clutch the controller of our Family Computer, as if I were guiding Mario save Princess Peach yet again.)
To this day I still watch cartoons. Age didn't make me dismiss them as for kids only: learning about how they are made and the time it takes made me really, really get into them deeper. I read somewhere that one episode of "The Simpsons" used to take up to 148 days to finish: writing, drawing, voice acting, the works. It would take much longer for an epic like "The Lion King" or "WALL-E". The stories also didn't necessarily have to be for children either; any fan of anime will attest to that.
There's anime, there's CGI, there's traditional cel-based shows, and I'd watch them all. Hell, I still watch cartoons on TV. I guess you never really leave a love you've had for years on end.
Here's a couple of favorite TV shows I've nurtured. I'll leave out anime for this post; there are too many!
The Real Ghostbusters came first, but Teenage Mutant Ninja Turtles really put me on the road to liking cartoons forever! It was fate, I guess, that I had the same name as my favorite one, the sarcastic Raphael. It was a kids' favorite for lots of reasons: memorable characters, ninja fighting action, and that song! The remakes in the 2000's never got that charm back, but still, this one I remember very fondly.
The Simpsons used to appear regularly on Fridays, back in a time when Friday evenings on local TV were exclusively for children. I liked it then because it was funny slapstick. I got older, and started understanding the more outrageous comedy, particularly the provocative jokes that blew right past my 8-year old self. To this day, I still think it's good comedy. I still look for this when I channel surf. 23 years down and it's still interesting, never mind the shine came off some years ago. 
I must be the only one who misses cartoons on Fridays on Philippine TV. Batman: The Animated Series made its debut in this city through those Friday nights. At the time, it was a sit-in to replace the Ninja Turtles when the series started to spiral out. Little did anybody know it would be a masterpiece of animated storytelling, and broadcast to a whole country every week for years! The X-Men series had more fans, and The Simpsons was more mature, but Batman was like the basketball pick and roll: fundamental and core to any cartoon fan's experience. And yes, it did explore deep ideas like psychosis, regret, and ultimately self-redemption. Hell, if I have kids one day I want them to grow up watching this too.
Codename: Kids Next Door was pure fun for me, mostly because it had a certain nostalgia only grown-ups can understand. The kids are the heroes, the adults are villains, and they fight for the right to enjoy their youth: candy, playtime, and tree houses all included. I also liked how the characters, who are children, all know and understand the inevitable: they will grow up, and have to stop, and be adults too. So, they go all-out and enjoy their youth for all it's worth. Kinda like how we all have to own up to mortality, and say "yes" to what we have in life today.
In high school, South Park was the cool kids' show. If you knew this, you were cool. Especially at the time when nobody really wanted to be profane and outright crass, and especially depict otherwise adorable-looking children as such. It was really funny then because it was irreverent and wild. Still makes me laugh to this day, but Lord knows I hardly see it around today.
Wait, scratch what I just said. The REAL Cool Kids of high school were into Beavis and Butt-head. Hell, the GRADE SCHOOL kids who got to see this (especially at a time when it was hard to get cable, and MTV Asia didn't carry this show yet) were the cool ones. Why? Know what, just YouTube a clip of them laughing. I don't care about what, just listen. Exposure to this show makes you have fun somehow! It's not drugs, but it comes close. Hell, MTV should just scrap Jersey Shore and do re-runs of this instead. It's more interesting anyway, the butt-monkeys. (And YES, they have new episodes of this. I am delighted.)
You can't talk about smart cartoons without talking about Daria. Starring a recurring character off of Beavis and Butt-head, the show depicts high school life quite well. By "well", I mean with more realism than most high school stories, especially at the time when "Dawson's Creek" was the biggest TV show (and a favorite also, but that's a different story). Biting, acerbic, subversive and witty as hell, this show was incredible. I'd look for the DVD set somewhere.
Oh my God, this show was made of GOLD. Rocko's Modern Life was the precursor to Spongebob Squarepants. Heck, much of Spongebob owes its life to Rocko, as the Rocko team worked on Spongebob later in life. The comedic style stuck too. But what made Rocko better for me was how they were more overt in showing themes NOT FOR KIDS, while still targeting kids! (The episode of Mrs. Bighead trying to seduce Rocko was a particular case that made its way to the newspapers here.) Of course the show pushed the limits, and I liked it that way. Nickelodeon stopped being as adventurous ever since, which is sad.
I think it was the hip-hop hook of the intro that got me. The Boondocks, based on Aaron McGruder's comic strip, strikes a chord for the cause of racial stereotypes. "A black South Park with a bigger brain," I like to think of it, but that's unfair. South Park was never this smart. This is satire at its finest, using racist comedy and crisp Japanese animation to execute a very, very funny show. The insights presented are also very sensitive and clever, but if you're ignorant you'll probably only notice the N-word jokes.
Samurai Jack, I loved too. It didn't have a lot of jokes. It didn't even seem to have a lot of cheer and brightness to its dystopic future setting. It did, however, show a lot about honor, righteousness, and personal strength. Okay, I made that up. It's art is BEAUTIFUL and I love it for it. The action is also rightly intense and at times downright violent. It would be the foundation of the Star Wars: Clone Wars animated shorts produced by Cartoon Network, which also turned into gold. While we always knew how these kinds of shows would end, it was also still awesome how they got told, and lovingly voiced.
Had to post The Rugrats, just to balance Cartoon Network's dominance. (Sorry Nick! Your cartoons aren't as cool.) But sensitivity aside? Rugrats wasn't always about a moral lesson or some big picture that only adults could see. This one I loved because it was 100% pure charm. It's cute, it's clever, and it's adorable. It also had characters you could relate to in surprising ways. Yes, they're babies, but it makes you wonder: if babies were like that, could we be so 'baby-like' ourselves? Rumor has it that even after the "All Grown Up" spinoff, they're making more episodes, and for that I'm happy.
I have gone full-circle maybe. Adventure Time is a kids' show that isn't ashamed of being for kids. It's about a boy and his magical dog in the Land of Ooo. It's also got possibly the BEST WRITING of any comedic cartoon today. It's like the wildest imagination of people is distilled into this show, and rendered in adorable, ridiculous, and incredibly random ways. I mean, where else can the sentence "Rescue Princess Bubblegum and Lady Rainicorn from the Ice King and his evil penguin Gunter with the help of Marceline the Vampire Queen" make sense if not with a child? I grew up loving the cartoons that didn't aim for kids; now I'm an adult and I love Adventure Time. (But YES, the show has jokes no child will understand! Mwahahahaha.)
The old quote was "Growing up is mandatory, growing old is optional," or some such thing. I mean, you can choose to be old. Or you can choose to stay young. Little did I know that choice was made for me, way, way before it presented itself. And yes, I am having more fun today than I did before.